Applying Distributed Load on Wall Facing in FLAC3D

Hi @everyone, @itascaYang @dafo407_itasca @itasca

I’m currently working on applying distributed (external) loading to a wall facing in FLAC3D v9, and I’m a bit unsure about the correct approach.

Could anyone guide me on how to properly apply this type of loading to the wall face? If there are any example problems, references, or general guidelines, I would really appreciate it.

Any advice or suggestions would be very helpful.

Thank you!

Please refer to the very basic command zone face apply.