Bounce blocks (3DEC)

Dear all,

I have a curiosity, is it possible to prevent the blocks from bouncing when they impact another block placed at a much lower Z?

Thanks in advance


in order to model something like this, you could assign a specific joint-model with extremely high tensile strength and cohesion whenever a new contact between any block and your bottom block is detected. In 3DEC 5.2. this could be done via a fish function with the corresponding fishcall. I don’t know, if this works in 3DEC7 too.

You could also - more simply - periodically fix the velocity of all blocks which are close to the bottom block to zero. This will of course be not really accurate, but if your main goal is to avoid blocks jumping back up, then it would be sufficient.